This version is for the most part a major bugfix release, and it also includes many improvements related to ease-of-use and intuitive usage. Notable changes: config option for time before round start, round time limit of 25 minutes, and /rewards was changed to /shop

- Added a setting for time before a round begins (minutes-before-start in the config)
- Fixed issues relating to invisible players
- Dead players appear as red in the player list now
- Dead players have red names in chat (replaces the ugly "[SPEC]" tag)
- OP players have gray names
- Corrected player count on the central server list
- Fixed many crash bugs related to the server list
- Fixed spectating players appearing on the Server List as legitimate players remaining
- Prevented conflict between MapLoaderSetup and HungerGames (HungerGames will remain enabled; MapLoaderSetup will go away)
- Fixed a major game-crashing Exception in Classic mode
- Fixed many spectator-related Exceptions
- Fixed erroneous messages being sent to spectators about their command usage
- The kick screen after the round ends displays who won
- The server list now shows the "Game in progress" message even in custom map mode
- The Minecraft server list now properly displays players remaining after the round has started
- Fixed localization on /list
- Endermen no longer pick up nor place blocks
- Fixed a bug related to kills with arrows
- Fixed an issue related to chat
- Fixed the display of max players for custom maps
- Shortened logout time to 15 seconds
- Made a workaround to overriding /help
- Fixed a situation in which alive players would be able to see spectators
- Rounds now end after 25 minutes (with notices in-game)
- Spectators are now reminded of /help
- Added a message to /rewards about offline/cracked servers
- Duplicate server list entries will automatically be removed
- Fixed player counts in server list entries
- /stats <playername> for simple stats
- Changed /rewards to /shop
- Packets are handled on a synchronized task (hopefully no more spontaneous NullPointerExceptions)
- Players can no longer run off their pedestal during lag and open chests (custom map mode)
- Fixed /who and /players
- (MapLoaderSetup) Added confirmation to removal of spawnpoints
- (MapLoaderSetup) Added /breakable [add|remove] all